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Turkey Shoot

Just in time for Thanksgiving, the new Turkey Shoot screen saver puts an understandably worried turkey squarely in your cross sights. Three different weapons (dynamite, bow & arrow, and a rifle) are used. Watch the turkey run around the screen, sweating, and ducking behind bushes. Contains great animation, artwork, sound effects and background music. An interactive mode is available in the full, registered version of the screen saver. It allows you to play against the computer and choose which weapon you use to shoot the turkey.

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Jumpy Balla 2003

You are a ball with the name "Balla", which is hopping and hopping. Balla constantly hops through the landscape. You have to find the way to the exit. Pick up all smilys you can see. Therefore you get a lot of points. There are smilys with 5,10 or just 50 points. But the smilys with 50 points fly away like a ballon, as soon as they has no more contact to a 10-point-smily. Smilys with the sad faces take during a contact 1000 points from your score off. At the beginning you have 10 lives, but it can change very fast. Everytime you contact a skull, you will lose one life. If you see a heart, be fast and pick it up. Each heart brings you an extra life. Ghosts should disappear as fast as possible, because they make all enemies nearly invisible. If a ghost should meet the ball, then the ball will be likewise nearly invisible for some time. In addition the ball behaves in this time a little bit charmed. The symbol EXIT brings you to the next level. But first you must pick up all smilys in the level. And then there are still the very common opponents, the wusels. The wusels behaves like normal houseflies. No one knows, in what direction they will fly the next moment. If you contact with a wusel, then immediately 5 points will be taken off. The wusels can come in whole swarms. But it is possible to defending you. If you press the space key, you can set off anti-wusels, which are flying away like little eat-killers. However, each anti-wusel has only a lifetime of some seconds. The anti-wusels has the following effects: Wusels will be destroyed immediately. Skulls and the bad smilys will be lamed. They cannot longer move. Lava walls will be broken. Use the ammo economically, otherwise you cannot continue in some levels, because you have no more shots. Note that you need a lot of shots to break throug the lava walls. A lot of lava walls will block the way to the exit. With your ammo you can blow up holes in the wall. The best weapon you have, are the black Help-Balls...

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Jumpy Balla 2004

You are a ball with the name "Balla", which is hopping and hopping. Balla constantly hops through the landscape. You have to find the way to the exit. Pick up all smilys you can see. Therefore you get a lot of points. There are smilys with 5,10 or just 50 points. But the smilys with 50 points fly away like a ballon, as soon as they has no more contact to a 10-point-smily. Smilys with the sad faces take during a contact 1000 points from your score off. At the beginning you have 10 lives, but it can change very fast. Everytime you contact a skull, you will lose one life. If you see a heart, be fast and pick it up. Each heart brings you an extra life. Ghosts should disappear as fast as possible, because they make all enemies nearly invisible. If a ghost should meet the ball, then the ball will be likewise nearly invisible for some time. In addition the ball behaves in this time a little bit charmed. The symbol EXIT brings you to the next level. But first you must pick up all smilys in the level. And then there are still the very common opponents, the wusels. The wusels behaves like normal houseflies. No one knows, in what direction they will fly the next moment. If you contact with a wusel, then immediately 5 points will be taken off. The wusels can come in whole swarms. But it is possible to defending you. If you press the space key, you can set off anti-wusels, which are flying away like little eat-killers. However, each anti-wusel has only a lifetime of some seconds. The anti-wusels has the following effects: Wusels will be destroyed immediately. Skulls and the bad smilys will be lamed. They cannot longer move. Lava walls will be broken. Use the ammo economically, otherwise you cannot continue in some levels, because you have no more shots. Note that you need a lot of shots to break throug the lava walls. A lot of lava walls will block the way to the exit. With your ammo you can blow up holes in the wall. The best weapon you have, are the black Help-Balls...

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Nanosaur Extreme

You are a dinosaur (a Nanosaur to be exact) from the future who has traveled back in time to collect the eggs of 5 dinosaur species before the giant asteroid hits the earth. The primitive dinosaurs will attack you as you try to get their eggs, but just remember that it is for their own good that you blast them into oblivion! Being a dinosaur from the future, you are equipped with several pieces of technology to help you in your mission. * Fusion Blaster: a multi-purpose weapon for killing things. * Jet Pack: For flying over things that might kill you. * Temporal Compass: for finding time portals. * GPS Locator: for figuring out where you are and where you should go. You can jump, swim, run around, jet around, shoot stuff, etc. The general rule to playing the game is if it moves kill it or it will kill you. You only have 20 minutes to collect all 5 egg species so being efficient about your actions is critical.

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Strike-A-Light

"My part in the project was to devise a simulation that would help train a Strike X-1 operative in the strategic requirements of the weapon, to help recognise in the field exactly when was the best time to strike. The simulation did not originally contain the 'permanent conversion' of an individual. Now that I know this is possible, I have quickly re-compiled the simulation to take this into account. When I played the first 'game' of the new simulation, I suddenly realised the awesome power of the Strike X-1. Perhaps it can be used for good as well as evil? I deeply regret my part in this project, I was blinded by the excitement of the new technology, not fully understanding the means to which it would eventually be used. I now know the truth. Thanks to a colleague in the Ministry of Temporal Science, I now have a chance to seek solace. Although I cannot alter what has already happened, I can at least make an attempt to forewarn those who have yet to exist. Do not ask how I know these things. All I request is that you use the simulation often. Master the art of the last Strike - your freedom of will depends upon it..." This simulation was designed to train operatives in the strategic use of the Strike X-1, a mind altering weapon of the future. Play against the computer, or with your friends and family, either individually or as teams. Original strategic gameplay, multiple board sizes, nine difficulty levels, undo and redo, skins, save games and play-by-email. Master the last Strike. Who strikes last, strikes best. Your freedom of will depends on it!

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WinMaze - The best MidiMaze II clone ever!

WinMaze is a 3D online game where you control a smiley through a 3D-maze. But instead of a 3D shooter, in WinMaze the goal is to reach a specified amount of money, that you get if you kill other players. During gameplay, you can decide that you want to save money to win the maze as fast as possible, but you can also buy additional items to give you some advantages against your enemies. For example, you can buy to walk and shoot faster, you can buy invisibility, you can upgrade your weapon and much more. The game is based on the original "MidiMaze II" for Atari ST computers and has been set up again in a modern 3D OpenGL environment with many improvements for massive multiplayer fun! Play on server that are online 24h / day, play and chat in different rooms, meet your friends online and join the growing community of WinMaze!

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20,000 Leagues Under The Sea

20000 Leagues Under The Sea, by Jules Verne. The story of Captain Nemo and his incredible underwater machine, the Nautilus. A submarine of considerable modern content (mysterious secret power plants, able to sustain underwater travel for extraordinarily long periods of time, complete living quarters, etc.), the Nautilus is Nemo's chief weapon in the war against Slaver's plying the African nations for their trade. This work was also popularized by Walt Disney Studios, bringing a rich color view of Verne's machines. Nemo while being a bit crazy is never-the-less a visionary both in terms of certain moralities as well as, of course, in his scientific discoveries and application to the underwater realm.

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