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Starships Unlimited

Starships Unlimited is a fast-paced game of space exploration and galactic warfare. The demo limits play to one replayable game (small galaxy, one opponent, limited tech tree) of 500 years. The full version has nearly 200 technologies to play with and an unlimited number of galaxies to play in. No two games are the same. "Best Independent Game of 2001" - Computer Games Magazine

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Leopold

Construct an army from a selection of units with various abilities and try to take your enemy's castle in this free online strategy game. The tactics and strategy involved in the gameplay is drawn from miniatures wargames, collectable cardgames, and chess.

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Soldiers of Empires

Soldiers of Empires. High-detalized turn-based wargame. 1941, East Front. Stalin or Hitler? USSR or Germany? June, 22 , 1941. In Your hands - a fate of war on the East front. Nazis tanks, to thunder caterpillars on paving stone before the Kremlin? Or russian soldiers, drinking vodka on ruined of Berlin? All depends from Your talent only... "Soldiers of Empires" game engine released on classic wargame principles. You make actions their own units (attack, artillery fire, renewing, displacement), form new units, adjust a production and sharing a war production. After of end Your turn (which also can be played by means of AI program), turn will be sent to the computer or Your human partner, depending on that, what type of plays You have chosen (with AI program or human), and so on...

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1941 Operation Typhoon

This wargame recreates the German unsuccessful attempt to capture Moscow in late 1941, followed by the Russian counter-offensive that denied the German any chance to conclude the eastern war that year. To win, the German must march hard towards the Russian capital, capturing it ensuring them a great victory, on the other side, the Russians must keep Moscow out of German reach and drive axis units back to their starting position by the end of winter. Operation Typhoon is a turn based wargame. It uses classic rules like hex movements, ZOC's, combat odds, supply, multi-steps units, reinforcements, replacements, rail movement, variable / historical weather, etc. It is played on a map of 16x10 hexs, with an average of 50 units. There are 2 scenarios and a full campaign that lasts for up to 14 turns. One player will control the German army, the other plays the Soviet forces.

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1942 Campaign for Malaya

1942: Campaign for Malaya recreates the Japanese conquest of Malaya in early 1942, successfully concluded by the fall of Singapore. 1942: Campaign for Malaya is a turn based wargame. It uses classic rules like hexes, ZOC's, combat odds, supply, multi-steps units, reinforcements, air support, naval movement, amphibious assaults, fog of war, rail movement, etc. It is played on a map of 22x28 hexs, with an average of 40 units. There is one full campaign scenario that lasts for up to 21 turns. One player will control the Japanese army, the other plays the allied forces (British, Australian, Indian, and Malay troops).

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1945 Operation Konrad

1945: Operation Konrad recreates the German attempt to relieve the Russian siege of Budapest, the Hungarian capital, in early 1945. 1945: Operation Konrad is a turn based wargame. It uses classic rules like hexes, ZOC's, combat odds, supply, multi-steps units, replacements, reinforcements, bridge destruction / repair, artillery bombardments, special support units, exploitation phase, etc. It is played on a map of 60x30 hexs, with an average of 100 units. There is one full campaign scenario that lasts for up to 14 turns. One player will control the axis army (German and Hungarian units), the other plays the allied forces (Soviet and Rumanian units).

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Battle for Moscow

Battle for Moscow recreates the German unsuccessfull attempt to capture Moscow in late 1941, followed by the Russian counter-offensive that denied the German any chance to conclude the eastern war that year. To win, the German must march hard towards the Russian capital, capturing it ensuring them a great victory, on the other side, the Russians must keep Moscow out of German reach and drive axis units back to their starting position by the end of winter. Battle for Moscow is a turn based wargame. It uses classic rules like hex movements, ZOC's, combat odds, supply, multi-steps units, reinforcements, replacements, rail movement, variable / historical weather, etc. It is played on a map of 16x10 hexs, with an average of 50 units. There are 2 scenarios and a full campaign that lasts for up to 14 turns. One player will control the German army, the other plays the Soviet forces.

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Empire Deluxe Internet Edition

Empire Deluxe Internet Edition is the revival of the classic turn-based strategy game Empire Deluxe originally by Mark Baldwin and Bob Rakosky, based on Walter Bright's game Empire, Wargame of the Century. The inspiration for many other games, Empire Deluxe was released in the early 1990s. Even though it has been out of print for many years, there is still an active fan base participating in tournaments and ladders. It is also still on Gamespy's list of all time greatest games. Empire Deluxe Internet Edition is abstract global warfare on a strategic scale. With three different game levels to play, players can fight computer or human opponents (Hot Seat/Internet/Email) using Infantry, Armor, Fighters, Bombers, Transports, Subs, Destroyers, Cruisers, Battleships and Aircraft Carriers to explore, fight, and control the cities on a map. This version of Empire Deluxe has been upgraded to work on the modern day Microsoft Windows Operating Systems (95, 98, ME, 2000, XP). It also has new graphics which you can edit and change, as well as a host of other configuration enhancements. When random maps are not enough, Empire Deluxe Internet Edition also comes with a map and scenario editor from which hundreds of user made maps and scenarios have already been created. So if you either remember enjoying countless hours of fun play, or have a thirst for superbly balanced and challenging strategy games, then Empire Deluxe Internet Edition should be on your Must list. Check out the demo at http://killerbeesoftware.com. Features list includes: Internet Play New 24-bit Graphics Graphics and sounds can be changed by the user 254 x 254 maps (enlarged from earlier version) Up to six players, either comuter or human via Hot Seat, Email or IP Play Many features added to improve the interface from the older version - see http://www.killerbeesoftware.com for more information

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The Perfect General Internet Edition

The Perfect General Internet Edition is the revival of the classic abstract game of strategy on a tactical level with tanks and artillery. This game is turn based, with the ability to challenge either human or computer opponents. Players spend 'buy points' to purchase units such as tanks, artillery and infantry, place them on a map, and try to capture and hold strategic areas. Opponents are able to match wits against a computer general or another player. To truly test you against your opponent, The Perfect General Internet Edition is played in matches, where you have a chance to prove your mettle on both sides of the battlefield. The Perfect General Internet Edition is also IP capable, and you can play human opponents over the Internet. It also has a map and scenairo editor.

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e-war

A turn based, multiplayer, play by e-mail war game. As large a group as you like can play at any pace the group decides on. (e.g. from one turn a week to several turns a day.) All players make their moves for each turn simultaneously, and each turn typically takes only a few minutes to play. One player who volunteers to host the game e-mails or otherwise sends the current game file to all the other players. When you get the game file, you make your moves at your convenience, then send the generated moves file to the host. When moves from all the players have been received, or when it's just time according to the deadlines set by the group, the host has the game process the next turn, then sends out the new game file to everybody. Players running the free unregistered version of e-war can participate in multiplayer games up to turn 12, then they must purchase a registration key in order to continue playing in that game.

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