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Medical technology continues to progress at a staggering pace. Accordingly, countless victims of trauma and disease 'return' from states of 'near death' every year. This process is no longer deemed a miracle, when it occurs, rather it has become commonplace. It is expected.
Though disdained by skeptics as hallucination, the phenomenon known as the 'Near Death Experience', or NDE, is nonetheless a reality for many millions of currently extant human beings. Whatever their true cause or meaning, many of these experiences share common themes.
Many NDE's report a sharp contrast between the Dark and the Light. Often, the Light is associated with feelings of overwhelming peace and joy.
Many NDE's report the presence of a Being of Light. Some report the presence of a Being of Shadow.
Many NDE's indicate that the Light is blindingly brilliant, though its brilliance is painless. Often, a conversation takes place between the 'near dead' and the Being, whether of Light or Shadow.
Often, a choice is central to the experience. Go? Or stay?
Most NDE's describe an alternate reality that exists beyond the threshold of death. Though individual descriptions of this reality vary, most imply that it is a vast, eternal and sentient construct.
While most NDE survivors report calming, reassuring experiences, a few speak of horrific, disturbing ordeals. Regardless of its nature, the Near Death Experience irrevocably alters all that survive it.
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The 'Chronicles of War' is a series of seven complete and self-contained novels that narrate the fabled career of Epsilon Three, Holy Warfarer of the Martial Rite. Orphaned as an infant into a pagan cult of war, Epsilon Three (named for the month and the day he became a foundling) learns the strategies and tactics of war as a prodigy learns physics. Triumphant at the Festival of Alcorde, Epsilon's ultimate reward is banishment beyond the Great Barricade of Empire into a mysterious realm of magic and monsters.
The first volume of the series, The Warfarer's Exodus begins with Epsilon's first contact with the magical lands beyond Empire's Great Barricade. Expecting to die an immediate, if heroic, death, Epsilon and Helmcleaver, his murderous war stallion, ultimately survive the Wilderland's first trials and tribulations. As warfaring pilgrims lost on an errand of conquest, the two wander the forests in search of a destination. Once they meet Pandolyn, a powerful wizard of the Synod of Seven, their fates take a strange twist.
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a person simulator / RPG game with FPS combat where you control a prehistoric caveman! Starting with just a loincloth, you must explore the wilderness to find water, food, and shelter. Battle the elements and wild animals in your struggle for survival. Gather resources to make tools and weapons. Find a nice little cave near a waterhole and some berry bushes, and you could be on the way to living large - Caveman style! Caveman is an open ended role playing game / simulator. The object is to survive and become as powerful as possible. There is no time limit. There is no specific quest, adventure, mission, or campaign you must complete to win the game. There are quests but they are optional, simply another means of surviving. Basically, as long as your caveman is alive, you're winning the game.
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The Land that Time Forgot by Edgar Rice Burroughs.
In 1916 the US Montrose is fired on and sunken by a German U-boat. However the survivors manage to sneak aboard and capture the U-boat. In between subsequent coups, the British and Germans agree to an uneasy truce until they can reach a neutral port. But they become lost and instead arrive on the mythical continent of Caprona where dinosaurs and cavemen still roam. Amid this savage, primitive environment they attempt to survive and repair the submarine
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Treasure Island by Robert Louis Stevenson.
Young Jim Hawkins, while running the Benbow Inn with his mother, meets Captain Billy Bones, who dies at the inn while it is beseiged by buccaneers led by Blind Pew. Jim and his mother fight off the attackers and discover Billy Bones' treasure map for which the buccaneers had come. Jim agrees to sail on the S.S. Espaniola with Squire Trelawney and Dr. Livesey to find the treasure on a mysterious island. Upon arriving at the island, ship's cook and scaliwag Long John Silver leads a mutiny of crew members who want the treasure for themselves. Jim helps the Squire and Espaniola officers to survive the mutiny and fight back against Silver's men, who have taken over the Espaniola.
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This game is a one- or two-player Tetris (tm) in SVGA.
In the menu you can choose the type of the game and the number of players. There are two types of gameplay: normal Tetris or BLOB. In the BLOB-game all stones are falling directly to the ground as deep as they can. Stones do only disappear if you 'connect' a certain number of stones from the same color. In both games you have to survive as long as you can and collect enough points for a new highscore.
Press F1/F2 in the game to change control-modes. To pause the game press P. If you wish to reset the highscore-table, please delete the file HISCORE.DAT.
You can play three levels (limited number of stones) in the shareware version.
More information can be found at http://www.voeing.de
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Choose one of eight dangerous dudes and gorgeous gals and see if you have what it takes to survive the Wild Wild West. SHOWDOWN features unique gunslinging action, with beautiful 3D art and impressive animated AI opponents.
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