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Kendrick's Monster

Though Kendrick's Monster is a work of fiction, it is not pure fabrication. All the crimes described within have a firm foundation in factual modern experience. Consider: - At the age of three, Theodore Bundy awakened his caregiver when he disturbed her while stashing large knives under her mattress. He killed for the first time when he was fourteen, at which time a local neighborhood girl disappeared to her death. Bundy often wandered the streets at night, playing with 'imaginary friends', which activity quickly developed into criminal voyeurism. - Jesse Pomeroy regularly tortured and killed animals as a young child. He brutally murdered two young boys when he was only fourteen years of age. While the evidence against him was instantly damning (they found the mummified corpse of one young girl in the basement of his home), and despite his many confessions, Pomeroy eventually claimed he was innocent, because 'a voice in [his] head' told him to say so. - As early as the age of eight, Arthur Shawcross developed 'imaginary' friends, with which he would speak using 'strange voices'. By his early teens, he spent hours walking in the woods yelling at inanimate objects and beating the undergrowth with a stick, as if in torment from unseen demons. - David Berkowitz said of his crimes, "The demons never stopped. I couldn't sleep. I had no strength to fight. I could barely drive. Coming home from work one night, I almost killed myself in the car. I needed to sleep. The demons wouldn't give me any peace." While these are merely anecdotal illustrations of a murderous psyche's development, they nonetheless beg a central question; are these individuals evil and what is the true nature of this evil? Perhaps these are real, tangible demons born of an unknown, nether world. Worse still, perhaps they are fantastic, intangible demons, born of a tormented mind, fashioned from the fabric of the human nature, which is the fabric that binds us all.

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Machines of War

This collection of shortworks contains eleven stories with a military theme, past, present and future. Fans of combat action will especially enjoy them. Titles include: 01 - Chance to Remember 02 - Death Flight 03 - Extinction On Poon 2 04 - Judgment on Rylox 5 05 - Machines of War 06 - Mutiny 07 - Numbers 08 - Rosewyld 09 - Spoils of the Sport 10 - The Corporal Would Survive 11 - The Pirate This collection of short stories is quaranteed to be of novel length. Each story is an individual tale, though all share a similar theme.

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Near Death

Medical technology continues to progress at a staggering pace. Accordingly, countless victims of trauma and disease 'return' from states of 'near death' every year. This process is no longer deemed a miracle, when it occurs, rather it has become commonplace. It is expected. Though disdained by skeptics as hallucination, the phenomenon known as the 'Near Death Experience', or NDE, is nonetheless a reality for many millions of currently extant human beings. Whatever their true cause or meaning, many of these experiences share common themes. Many NDE's report a sharp contrast between the Dark and the Light. Often, the Light is associated with feelings of overwhelming peace and joy. Many NDE's report the presence of a Being of Light. Some report the presence of a Being of Shadow. Many NDE's indicate that the Light is blindingly brilliant, though its brilliance is painless. Often, a conversation takes place between the 'near dead' and the Being, whether of Light or Shadow. Often, a choice is central to the experience. Go? Or stay? Most NDE's describe an alternate reality that exists beyond the threshold of death. Though individual descriptions of this reality vary, most imply that it is a vast, eternal and sentient construct. While most NDE survivors report calming, reassuring experiences, a few speak of horrific, disturbing ordeals. Regardless of its nature, the Near Death Experience irrevocably alters all that survive it.

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Shades of Night

This collection of shortworks contains twelve science fiction stories loaded with action. Fans of sci-fi thrillers will especially enjoy them. Titles include: 01 - Bridgehead 02 - Castaways 03 - Contract K-117 04 - Level 1999 05 - Model Minds 06 - Out-World 07 - Sunstrike Rising 08 - The Evacuation 09 - The Omega Complex 10 - The Prometheus Project 11 - The Retirement 12 - VOX This collection of short stories is quaranteed to be of novel length. Each story is an individual tale, though all share a similar theme.

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Shores of Silver Seas

This collection of shortworks contains sixteen fantasy stories. Fans of mysteries with a spiritual undertow will especially enjoy them. Titles include: 01 - Afterlife 02 - An Abiding Silence 03 - Chapter Ten Page One 04 - Coda 05 - Death of Golden Wing 06 - Madam Death 07 - Nine Lives 08 - That Long Step Off 09 - The Ant 10 - The Big Truth 11 - The Disease That Rots the World 12 - The Nightly Terror of Terrors That Come In the Night 13 - The One Percent Man 14 - The Road to Texas 15 - Them That Move the Dead 16 - What the Dead May Do This collection of short stories is quaranteed to be of novel length. Each story is an individual tale, though all share a similar theme.

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Storm Warnings and Bellwethers

This collection of original poetry includes the following titles: 1996 08 20 Jack Reevs Gigolo 1996 08 21 The Magpie 1996 08 29 Get Offa Dat Cat 1996 08 29 Of Amber 1996 08 29 Raising Dakota 1996 08 29 Suffer the Killer Freed 1996 08 29 WWW 1996 09 15 Coward 1996 09 17 Fanatics 1996 09 21 Devil Me Dare 1996 09 21 The Deal Gone Bad 1996 09 22 Best Luck 1996 09 22 Commercial Coffers 1996 09 22 DMis 1996 09 23 Klaas Cursed Killer 1996 10 20 About 1939 1996 10 20 One Thing Certain 1996 11 13 I Rescured a Child 1996 11 13 Playing 1996 11 13 Year I Was Born 1996 11 16 Black Leather Games 1996 11 16 Boys to Men 1996 11 16 No Rockets in the Sky 1996 11 16 On TV 1996 11 20 Dog Man 1996 11 20 Hear Me Howl 1996 11 21 That Final Grip 1996 11 23 Deer Kill 1996 11 25 Deader 1996 11 25 Indy Cars 1997 01 11 You and Yours 1997 01 13 Ups and Downs 1997 01 18 Print 1997 01 18 Stooges Got Guns 1997 01 25 Bannister 1997 01 25 God Thy Name Is Man 1997 01 25 Mad the Unaware 1997 01 25 Possums n Pink Pigs 1997 01 25 Small Comfort 1997 02 09 But a Day 1997 02 09 Daughters Dream 1997 02 09 Full Up 1997 02 09 Hammer Man 1997 02 09 Paradigm 1997 02 09 Your Pipe Your Cup Your Needle 1997 02 10 Homewrecker 1997 02 11 Rubber Bullet 1997 02 13 Fill It Up 1997 02 20 Industrial Machine 1997 03 12 Dance the Caged Monkey 1997 03 16 Thing Unmoving 1997 03 19 Satan Named Motherhood 1997 03 20 Gun 1997 03 23 Chill the Lips 1997 03 23 Dearth of Cold Winter 1997 03 25 Loser 1997 03 25 Pale Moonbeams 1997 03 27 Credit 1997 03 27 Fad Desire 1997 03 27 Pathos Fetish 1997 05 11 On the Run 1997 08 29 Chosen 1997 08 29 On the Burn Side 1997 10 03 Mercenary Plots 1997 10 10 Death That Awaits 1997 10 13 Bullet Train 1997 10 13 Burn in Hell 1997 10 13 How Much Time 1997 10 13 Im not Afraid 1997 10 13 To Write You 1997 10 15 Animal Undamned 1997 11 02 Commute 1997 11 02 Helping Hands 1997 11 02 Me No Know No Know 1997 11 02 Slow Trickle 19

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The Oracle of Delphi

A more detailed study of the significant cult events briefly listed in the partial twenty-year timeline offered below would reveal to the reader how such organizations intentionally, insidiously and effectively use various mind control techniques, including drug therapies, to control their subjects. The events set forth in The Oracle of Delphi, therefore, must seem all the more plausible, indeed all the more likely, when viewed in comparison to these actual events. Fact is, after all, stranger than fiction. March 1997: Marshall Applewhite and 38 followers commit mass suicide in a concerted effort to escape their bodies and board a spacecraft believed to be following comet Hale-Bopp. October 1994: The burned bodies of 48 Solar Temple members are discovered in a farmhouse and three chalets in Switzerland. At the same time, five bodies, including that of an infant, are found in a chalet north of Montreal. Twenty-one more deaths follow in December of 1995 and March of 1997. April 1993: At least 70 Branch Davidian cult members die after a 51-day siege of their religious compound near Waco, Texas. The sect's leader, David Koresh, who told followers he was Jesus Christ, dies of a gunshot wound to the head. October 1993: Fifty-three hill Vietnamese tribe villagers commit mass suicide with flintlock guns and other primitive weapons in the belief they will go straight to heaven. They are victims of fraud committed by a man who receives cash donations for promising a speedy road to paradise. December 1991: Mexican minister Ramon Morales Almazan and 29 followers suffocate after he tells them to keep praying and ignore toxic fumes filling their church. December 1990: Twelve people die in a religious ritual in Tijuana, Mexico, apparently after drinking fruit punch tainted by industrial alcohol. November 1978: The Rev. Jim Jones leads 914 followers to their deaths at Jonestown, Guyana. Most of the congregation drinks cyanide-laced grap

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The Warfarer's Exodus

The 'Chronicles of War' is a series of seven complete and self-contained novels that narrate the fabled career of Epsilon Three, Holy Warfarer of the Martial Rite. Orphaned as an infant into a pagan cult of war, Epsilon Three (named for the month and the day he became a foundling) learns the strategies and tactics of war as a prodigy learns physics. Triumphant at the Festival of Alcorde, Epsilon's ultimate reward is banishment beyond the Great Barricade of Empire into a mysterious realm of magic and monsters. The first volume of the series, The Warfarer's Exodus begins with Epsilon's first contact with the magical lands beyond Empire's Great Barricade. Expecting to die an immediate, if heroic, death, Epsilon and Helmcleaver, his murderous war stallion, ultimately survive the Wilderland's first trials and tribulations. As warfaring pilgrims lost on an errand of conquest, the two wander the forests in search of a destination. Once they meet Pandolyn, a powerful wizard of the Synod of Seven, their fates take a strange twist.

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Wee, Wicked Whispers

This collection of shortworks contains seventeen stories with a murderous theme. Fans of the gruesome and macabre will especially enjoy them. Titles include: 01 - Feeding Frenzy 02 - Fucking the Devil 03 - Gangland 04 - Her Icy Fate 05 - Manhunter 06 - Mr Forbes Bad Feeling 07 - Nuts 08 - Oak of Ropes 09 - Punching God 10 - Terrible Teardrops 11 - That Last Door Standing Wide Open 12 - The Despot Dreamed of Flowers 13 - The First Shot 14 - The Gamma Target 15 - The Immaculate 16 - The Mountains Keep Their Dead 17 - The Wake of Chronicles This collection of short stories is quaranteed to be of novel length. Each story is an individual tale, though all share a similar theme.

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Book Writer

Book Writer is a Windows 95/98/NT/2000/XP writing environment for creative writers. To give the writer a central hold on a project of multiple chapters, Book Writer provides a Project Manager and a Project Commander. With these, the project is more like a book or manuscript held in the hand than a number of files scattered in the dark of electronic space. Book Writer provides visual interfaces to manipulate a project's files by dragging or clicking book and chapter icons. Book Writer can copy, move, and zip all or selected files in the project all at once. Book Writer can search all files in a project, replace text in all project files, index the project for instant text retrieval, and move from file to file to show the findings. Advanced search features include four ways to search files: plain-text search, regular expressions, approximate, and sound-alike. Find words even if they are misspelled. Instantly find all the lines in your project where you mentioned a particular name, or any word, and move from file to file, line to line by clicking on search results. Book Writer can organize and search the support files for a project, such as research documents or previous works. Just add such files to the project during development, remove later. After indexing, search all your support files instantly. You can use Book Writer's editor and other features without using the Project Manager and Commander. Book Writer omits word processing features for business that are unnecessary for creative writing, such as mail merge and team development. Book Writer includes a complete dictionary and thesaurus with both US and UK English. Turn Active Thesaurus(tm) on and double click any word to see dictionary and thesaurus listings. Book Writer can check spelling as you type. The spell checker can use US or UK English. The program provides pop-up, context-sensitive help via the F1 key.

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