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SynchronEX Backup & FTP

SynchronEX is a versatile tool for synchronization, backup and FTP of files and directories - optimized for one-click automation and supporting shell usage. Possible applications are laptop/server-synchronisation, backup and incremental backup over network or local paths, automated incremental FTP upload of web sites, ZIP archives, multi-point authoring with collision detection, consistent synchronization of work and home computer via disk or net. For advanced usage it supports super and sub syncs, nested syncs, remove or hard syncs, multi root syncs, one-way syncs, complex exclude and include patterns, Python scripting, etc. It is not only a file and directory synchronizer, many additional tools are included, like finding duplicate files and empty directories. It is basically a shell application, but is well integrated into the Windows Explorer. A key concept of SychronEX are small sync config files, usually placed at the root point of the file tree of interest.

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Funny Creatures

Help Funny Creatures to solve amusing puzzles in the maze. In this puzzle game you should move colored creatures in the maze. To win you should follow each creature to its home. But it is not very easy to control the creatures because they can move only in a straight line and can not stop until collision with the wall or another creature. Funny Creatures game includes many interesting puzzles. Some puzzles are easy but others may be very difficult. It is not required to solve all puzzles one after another - you can start playing from any puzzle level you want.

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Sav-Arkan II

SAV-Arknan is a very peculiar remake of Arkanoid. The game aims at destruction of all color blocks be means of a ball, which may not hit "the ground". By dropping the ball you lose a life. Four lives are given prior to the game. You can get additional lives by capturing a bonus. Using a movable racket the player has to catch a ball. When the ball collides with the racket, the ball gets a direction perpendicular to the plane of the racket. This makes it possible to manage the angle of flight. After the destruction of some blocks (there are 35 types of blocks in the game) there appear specials blocks with the question mark on them. Inside of each of such blocks there is a bonus. On collision of the ball with the block the player scores from 3 to 8 points. The stronger the block, the more points are scored. A level is finished when all the blocks have been destroyed, after which a new level starts. There are 50 levels in the game. The record list is for the first 15 places. Graphics, music and sound effects are of the top quality.

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WireFusion Professional

WireFusion is a professional authoring tool for interactive plugin-free Web3D presentations. Development is done by visually connecting preprogrammed objects or by coding in Java. Flash is supported and can be combined with 3D models. Add-ons for MPEG video, MP3 sound, Zoom and more are available. General Features: - No browser Plug-in needed to view presentations - Comprehensive visual tools for logic creation - Short-Time-to-Market - Supports 3D Models Specified in VRML Format - Supports Macromedia® Flash (SWF) Animations - Supports MPEG Video and MP3 Audio - Java language support for advanced scripting - JavaScript support for external communication - Robust 2D Authoring Capabilities 3D Features: - Supports the VRML 97/2.0 file format - Shadings: Reflection, Phong, Gouraud, Wireframe, Contour, Constant, Flat - Navigation: Examine mode and Walk mode with collision detection - Bilinear filtering - MIP mapping - Real-time shadows - Anti-aliasing - 256 levels of transparency - Overlapping transparent surfaces - 32-bit color depth rendering - True 32-bit z-buffer - Backface culling - 3D clipping - UV texture mapping - Texture opacity - Alpha channel - Streaming - Compression - Encryption

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WireFusion Professional

WireFusion is a professional authoring tool for interactive plugin-free Web3D presentations. Development is done by visually connecting preprogrammed objects or by coding in Java. Flash is supported and can be combined with 3D models. Add-ons for MPEG video, MP3 sound, Zoom and more are available. General Features: - No browser Plug-in needed to view presentations - Comprehensive visual tools for logic creation - Short-Time-to-Market - Supports 3D Models Specified in VRML Format - Supports Macromedia® Flash (SWF) Animations - Supports MPEG Video and MP3 Audio - Java language support for advanced scripting - JavaScript support for external communication - Robust 2D Authoring Capabilities 3D Features: - Supports the VRML 97/2.0 file format - Shadings: Reflection, Phong, Gouraud, Wireframe, Contour, Constant, Flat - Navigation: Examine mode and Walk mode with collision detection - Bilinear filtering - MIP mapping - Real-time shadows - Anti-aliasing - 256 levels of transparency - Overlapping transparent surfaces - 32-bit color depth rendering - True 32-bit z-buffer - Backface culling - 3D clipping - UV texture mapping - Texture opacity - Alpha channel - Streaming - Compression - Encryption

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ethosBASIC

ethosBASIC is a new BASIC development system designed to create computer games and cool programs. Built in tutorial and extensive help manual can teach the complete computer novice or child how to make computers and get into the game art and design within a matter of hours. ethosBasic combines a user friendly and powerful BASIC language with a breadth of graphical and sound systems. Through its online user group ethosBASIC provides the user with extensive data library to make a multitude of programs ranging from games, educational to standard programs and tools which allow users to make games with very little effort. You can make fast paced arcade games using pixel perfect collision sprites, multiple paralax playfields, scrolling and digital music and sound effects. DirectX allows the games you develop to run seamlessly. By using an integrated windows editor making games and debugging them is a rather simple matter. Each ethosBASIC game or program contains all the routines and data arranged in simple data banks. The advanced data manager allows visual management of program, sound, sprites and image data banks in a user friendly interface. ethos supports most standard graphic formats including animating GIF files. The user can make games with unlimited functionality . with imagination being the only limit in the process. In the direct mode, commands can be entered directly whilst editing or debugging the program. This can be used to see quickly the effect or positioning of an image, or to reset/report on programming variables. EthosBasic is supported by a powerful site where ethos users are provided with a central location for contacting other ethos users and accessing a breadth of resources through the library. Users can even upload their programs and graphics to share with others.

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Mobile BASIC

Mobile BASIC is the easy way to write your Mobile Phone Programs. With Mobile BASIC you can write Mobile Phone programs within minutes using nothing more than your desktop computer - there is even a Linux / Unix Version. Features include: Graphics, Sprite Graphics with Sprite Priorities and Collision detection, Integer and Floating Point Arithmetic, String Handling, Trigonometry and Logarithm Functions, Random Access Files, Internet Access and Commands to generate Forms. The development environment features Syntax Highlighting and Integrated Map Editor, Tile Editor, Image Editor and Help System. Although Mobile BASIC is primarily used to write Mobile Phone Programs it can also turn the same programs into Website Applets together with the appropriate HTML code. This allows you to showcase your Mobile Phone Programs directly on your Internet Site.

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ThreeDimSim:3D Mechanics simulator

ThreeDimSim is a powerful 3D mechanics simulation and rendering application. 3D scene is defined by script using simple shapes and imported meshes from 3ds, dxf and stl files. Mechanics of solid objects are simulated, together with dynamic objects like springs and joints. Simulation includes an automatic exact collision detection and collision simulation. Simulation is rendered using an extensive color model, using texturing (normal, environmental and video) shadow rendering and can be reviewed using different viewpoints. The simulated scene can be exported to a VRML file, including the animation. The scene can be exported as a video clip (avi file) as well.

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TimeSage

TimeSage is a tool for general time recording, e.g. tracking hours worked on different projects. It aims to make creation, usage, and management of projects with attached time sheets / tables, notes etc. as fast, easy, and free-style capable as possible. The time collision detection is useful in cases where, instead of just using the "Start" and "Stop" clock functions, manual editing of time has been done. Salary options allow for a wide range of configurations: E.g. breaktime, worktime, overtime etc. all weekdays. Systray and configurable hotkey support (latter can open/close either the program window or a "quick menu"). In general intelligent timesheet behavior: E.g. automatic handling of "time entry crosses midnight / spans multiple days" scenarios.

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SpriteCraft

SpriteCraft is a sprite game engine for quick and easy development of qualitative 2D games. With SpriteCraft even a beginner programmer can quickly create a game in any suitable programming language. If you want to: - create great games without writing tons of code; - program games quickly and easily; - develop games with your favorite programming language and in your favorite programming style, then SpriteCraft is definitely what you need! Features: - High-level objects management SpriteCraft provides high-level, easy and clear management for all the game objects. Besides of that, it allows you to efficiently automate some operations and assign specific reactions on a variety of events. - "2D via 3D" approach Although SpriteCraft provides author with a sprite-level interface, the engine itself works with 3D objects and intensively uses the extended capabilities of 3D-accelerators. This allows to perform a lot of calculating operations directly on the video card and lower CPU usage. - Basic particles system Particle systems are required to show various explosions, trails, fire, fog, smoke and other similar effects. - Creating tile maps Tile maps allow you to create scrolling background which can also be cycled and/or multi-layered. Tile maps are really indispensable in creating scroll-shooters and other scrolling arcade games. - Collision detection SpriteCraft gives you convenient mechanisms both for automatic and explicit collision detection. During collision check, the sprite may be considered as a circle, a rect, or a bitmask, which grants you with a range of comparing types, from faster "circle-to-circle" upto slower "pixel-to-pixel". Other features: - OpenGL and Direct3D/DirectSound/DirectInput support - You can write you games in any language supporting COM: Microsoft Visual C++, Microsoft Visual Basic, Borland Delphi, VBScript or JavaScript. - Powerful scripting language

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